Getting Started on the Math Department Computers
Math 2280
- Logging in to a Math Lab machine
- The Math Department Computer
Lab is located in 205 South Physics: immediately north from the
Math building JWB on president's circle.
Everyone who is registered in Math 2280 should automatically
have an account set up in our lab. These accounts are created from
University class lists so it sometimes happens that late-registering
people don't have accounts yet. If you turn out to be one of these
people you will need to consult the lab assistant about getting an
account. Make sure to bring your student I.D. because the first thing
the assistant must do is verify that you are a University student.
If your machine looks asleep jiggle the mouse or hit any key to
wake it back up. If necessary type a ``return'' (or ``enter'') key
to get the cursor into the ``login name'' box. Your login name is
made out of your student I.D. number and your actual name, as follows.
All names from classes begin with ``c-''. If your name is Karl Fred
GausS, then your login name is c-gskf, following the recipe: c-(first
letter of last name)(last letter of last name)(first letter of first
name)(middle initial). If there are multiple people registered this
term who would have the same login name, say c-gskf, then they are
instead assigned login names as c-gskf1, c-gskf2, c-gskf3, etc. Mr.
Gauss would not know beforehand which case he fell into, so would
probably try c-gskf first, followed by his password. In case of
failure he would then try c-gskf1, then c-gskf2, etc, through c-gskf4.
Then he would find a lab assistant. After entering your try at a
login name, type the ``return'' key and the cursor should be in the
password box.
Your initial password is just the c-gskf part of your login name
followed by the last four digits of your student I.D. number. If Mr.
Gauss has ID number 000735421 then his initial password is gskf5421,
regardless whether his login name was c-gskf or c-gskf3. If the
login fails try again and then try the different login names suggested
above. Another possibility (at least in the fall term) is that your
account was created using your social security number (which used to
be used for student ID number). If failure continues find a lab
assistant and he/she will help you.
Once you are logged in successfully a ``local'' window should
appear. Notice that it has various parts: borders on the top (title
bar), borders on the side (scroll bar), etc. If you move your mouse
on its pad your pointer (called cursor) moves around the screen. If
you want to work in a window, the cursor should be in it.
- Changing password
- Sometime within the first two weeks of
classes you must change your default password into a personal one.
You do this as follows: Get your cursor into a local window. Type the
unix command passwd, followed by return, and follow the directions.
Your new password should be exactly 8 characters long. Don't choose a
word in the dictionary or a proper name. Composites of dictionary
words, like strawdog, are good. Even better is to use one or two
upper case letters, e.g. strAwdog. For still more security, use some
digits, e.g. strAw4o9. Note that it takes about 30 minutes for a new
password to take effect. Also, you should be aware that if a password
is not changed within the first two weeks of class, then your computer
account will be disabled for security reasons.
- Logging out
- Move the cursor out of all windows (into the
background), press the left mouse button and choose the last menu
item: Exit X-Windows. (You probably don't want to do this now, but at
least locate the menu item for later.)
At this point you are ready to get used to the X-windows:
- X-windows, opening netscape, maple, mail, more
- Go through the
document Introduction to Xwindows in the Lab, which you should have a
copy of. There should also be copies of this document at the back of
the room. Xwindows are like most windows in most ways; your aim here
is to experiment to see how to open and close windows, resize them,
move them about, and find them if they happen to get hidden. When you
get to the end of the document you should also have opened a NETSCAPE
window and a MAPLE window. Note: The command for the most recent
version of Maple is xmapleV5 &. You can also find version V5 of
Maple as an option on one of your mouse buttons, it's your choice.
Don't use mapleV4 or other earlier maples, since the software changes
with each successive version.
- Further information
- If you want more in-depth information about the
computing facilities in this lab, you might pick up a copy of the
handout A Crash Course on CSC Facilities, from the back table.
- Math Department resources
- There is introductory material about
Maple on our web pages. If you wish to see what's available use the
browser window you made in step (2) above, and go to the departmental
home page
http://www.math.utah.edu.
There is a wealth of information
and links on this page. You can find current and future course
offerings, faculty information, and much more by opening the various
links with your mouse. Since we are interested in Maple information,
use the scroll bar to move down the home page until you find the
computing box, near the major heading More Information. (If the web
page changes in the future, some of these directions may no longer be
exactly correct.) Click on the computing box link, and you will
automatically go to the address
http://www.math.utah.edu/computing.html
If you click on the Maple box
you will be led to various introductory information. You may want to
look at it later. There is also an introduction to Maple called
Introduction to MapleV.4 in the Undergraduate Computer Lab, located at
the web address
http://www.math.utah.edu/lab/ms/mapleV4-intro.html
(even though we are using V5). There may be paper copies of this
document at the back of the lab. You may want to refer to either the
on-line or paper copy.
- Maple
- Move your cursor into the Maple window which you created above.
Maple is partly just a very fancy calculator; it can do
practically any undergraduate mathematics computation or symbolic
manipulation. You can write programs in Maple and draw pictures as
well. If you are doing a homework assignment you can intersperse text
with computations using the toolbar: to get a computation prompt
click on the ``>'' box. To insert text click on the ``T'' box. You
can use the mouse to cut, paste, and edit a document. In fact, this
document you are reading is a Maple document even though it is largely
text.
To give you a flavor of what Maple can do, we will try a few
commands. They should begin on a line having a command prompt ``>'',
and should be ended with either a semicolon ; or a colon : If you end
with a semicolon you will see visible output, if you end with a colon
the output will be suppressed even though the command is executed.
Maple will not execute a command until you type the ``return'' or
``enter'' key. If you have a multiline command use ``shift-return''
to change lines without executing. If you mess up your parentheses or
brackets or do something else which makes your command unexecutable
you will get a ``syntax error'' message and Maple will try to point
out your mistake. After a while you will become good at fixing these
mistakes but they can be annoying at first. Spaces are ignored in
Maple, so you may use them to make input easier to read. You can
enter explanatory comments in a command line by inserting a ``#'' to
the left of the comments; Maple ignores any text after the #.
Sometimes this is more informative then entering nearby explanatory
text, especially if you are explaining various steps in a subroutine.
- Downloading files
-
You will want to download files from the course webpage and then use them in maple.
Go to
http://www.math.utah.edu/~thornton/m2280/handouts/.
Right click on the link
Maple Tutorial
and select [Save Link As].
After saving, go to your maple window and you should be able to choose open file and open this file.
You might have to tell Maple to look for [all files] and then tell Maple that you are acutally opening
a Maple text file.